using System; [Serializable] public class VisualBlueprintReferenceData { public string name; public string blueprintObjectPath; public VisualBlueprintReferenceData(string name, string blueprintObjectPath) { this.name = name; this.blueprintObjectPath = blueprintObjectPath; } public string GetName() { return this.name; } public string GetBlueprintObjectPath() { return this.blueprintObjectPath; } }