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William MacDonald SE2014
CS408-ConfigurableVirtualRealityRendering
Commits
d4e877f4
Commit
d4e877f4
authored
5 years ago
by
WJohnM18
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Update RenderPresetManager Tests
parent
6c04fd79
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src/RollABall/Assets/EditModeTests/RenderPresetManagerTests.cs
+158
-0
158 additions, 0 deletions
...ollABall/Assets/EditModeTests/RenderPresetManagerTests.cs
with
158 additions
and
0 deletions
src/RollABall/Assets/EditModeTests/RenderPresetManagerTests.cs
+
158
−
0
View file @
d4e877f4
...
...
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using
NUnit.Framework
;
using
UnityEngine
;
using
UnityEngine.TestTools
;
using
System
;
namespace
Tests
{
...
...
@@ -57,5 +58,162 @@ namespace Tests
}
[
Test
]
public
void
AddNewPresetResultsInOnNext
()
{
IRenderPreset
renderSetting
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnNext
<
IRenderPresetManager
>());
renderSettingManager
.
AddRenderPreset
(
renderSetting
);
}
[
Test
]
public
void
RemoveOnlyRenderPresetResultsInChangeInNumberOfRenderPresets
()
{
IRenderPreset
renderSetting
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
renderSetting
);
renderSettingManager
.
RemoveRenderPreset
(
renderSetting
);
Assert
.
AreEqual
(
0
,
renderSettingManager
.
GetRenderPresets
().
Count
);
}
[
Test
]
public
void
RemoveNonExistantRenderPresetFromEmptyPresetManagerResultsInNoChangeInNumberOfRenderPresets
()
{
renderSettingManager
.
RemoveRenderPreset
(
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
()));
Assert
.
AreEqual
(
0
,
renderSettingManager
.
GetRenderPresets
().
Count
);
}
[
Test
]
public
void
RemoveNonExistantRenderPresetFromPresetManagerResultsInNoChangeInNumberOfRenderPresets
()
{
IRenderPreset
renderSetting
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
renderSetting
);
renderSettingManager
.
RemoveRenderPreset
(
new
ObservableRenderPreset
(
"nonExistant"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
()));
Assert
.
AreEqual
(
1
,
renderSettingManager
.
GetRenderPresets
().
Count
);
}
[
Test
]
public
void
RemoveExistingPresetFromPresetManagerWithMultiplePresetsResultsInCorrectCollectionOfPresets
()
{
HashSet
<
IRenderPreset
>
expectedPresets
=
new
HashSet
<
IRenderPreset
>();
for
(
int
i
=
0
;
i
<
3
;
i
++)
{
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test_"
+
i
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
expectedPresets
.
Add
(
preset
);
renderSettingManager
.
AddRenderPreset
(
preset
);
}
IRenderPreset
presetToRemove
=
new
ObservableRenderPreset
(
"removeMe"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
presetToRemove
);
renderSettingManager
.
RemoveRenderPreset
(
presetToRemove
);
Assert
.
AreEqual
(
expectedPresets
,
renderSettingManager
.
GetRenderPresets
());
}
[
Test
]
public
void
SetRenderPresetNameOfNullPresetResultInOnError
()
{
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnError
<
IRenderPresetManager
>());
renderSettingManager
.
SetRenderPresetName
(
null
,
"test"
);
}
[
Test
]
public
void
SetRenderPresetNameUsingNullNameResultsInOnError
()
{
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnError
<
IRenderPresetManager
>());
renderSettingManager
.
SetRenderPresetName
(
preset
,
null
);
}
[
Test
]
public
void
SetRenderPresetNameOfOnlyExistingPresetResultsInChangedPresetCollection
()
{
string
newName
=
"newName"
;
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
preset
);
IRenderPreset
newPreset
=
new
ObservableRenderPreset
(
newName
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
SetRenderPresetName
(
preset
,
newName
);
HashSet
<
IRenderPreset
>
expected
=
new
HashSet
<
IRenderPreset
>(
new
IRenderPreset
[]{
newPreset
});
Assert
.
AreEqual
(
expected
,
renderSettingManager
.
GetRenderPresets
());
}
[
Test
]
public
void
SetRenderPresetNameOfExistingPresetResultsInOnNext
()
{
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
preset
);
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnNext
<
IRenderPresetManager
>());
renderSettingManager
.
SetRenderPresetName
(
preset
,
"newName"
);
}
[
Test
]
public
void
SetRenderPresetNameOfExistingPresetForRenderPresetManagerWithMultiplePresetsResultsInCorrectlyChangedCollection
()
{
HashSet
<
IRenderPreset
>
expectedPresets
=
new
HashSet
<
IRenderPreset
>();
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test_"
+
i
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
expectedPresets
.
Add
(
preset
);
renderSettingManager
.
AddRenderPreset
(
preset
);
}
string
newPresetName
=
"newName"
;
IRenderPreset
renamedPreset
=
new
ObservableRenderPreset
(
newPresetName
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
expectedPresets
.
Add
(
renamedPreset
);
IRenderPreset
presetToRename
=
new
ObservableRenderPreset
(
"renameMe"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
presetToRename
);
renderSettingManager
.
SetRenderPresetName
(
presetToRename
,
newPresetName
);
Assert
.
AreEqual
(
expectedPresets
,
renderSettingManager
.
GetRenderPresets
());
}
[
Test
]
public
void
UpdateNullRenderPresetResultsInOnError
()
{
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnError
<
IRenderPresetManager
>());
renderSettingManager
.
UpdateRenderPreset
(
null
);
}
[
Test
]
public
void
UpdateNonExistingRenderPresetsResultsInOnError
()
{
((
ObservableRenderPresetManager
)
renderSettingManager
).
Subscribe
(
new
MockObserverAssertTrueOnError
<
IRenderPresetManager
>());
renderSettingManager
.
UpdateRenderPreset
(
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
()));
}
[
Test
]
public
void
UpdateExistingRenderPresetsResultsInUpdatedPresetCollection
()
{
IRenderPreset
oldPreset
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
IRenderPreset
updatedPreset
=
new
ObservableRenderPreset
(
"test"
,
new
PeripheralSettings
(
false
,
false
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
oldPreset
);
renderSettingManager
.
UpdateRenderPreset
(
updatedPreset
);
HashSet
<
IRenderPreset
>
expected
=
new
HashSet
<
IRenderPreset
>(
new
IRenderPreset
[]
{
updatedPreset
});
Assert
.
AreEqual
(
expected
,
renderSettingManager
.
GetRenderPresets
());
}
[
Test
]
public
void
UpdateExistingRenderPresetOfManagerWithMultiplePresetsResultsInCorrectPresets
()
{
HashSet
<
IRenderPreset
>
expectedPresets
=
new
HashSet
<
IRenderPreset
>();
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
IRenderPreset
preset
=
new
ObservableRenderPreset
(
"test_"
+
i
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
expectedPresets
.
Add
(
preset
);
renderSettingManager
.
AddRenderPreset
(
preset
);
}
string
updatePresetName
=
"newName"
;
IRenderPreset
updatedPreset
=
new
ObservableRenderPreset
(
updatePresetName
,
new
PeripheralSettings
(
true
,
true
),
new
QualitySettingsGraphicalFidelity
());
expectedPresets
.
Add
(
updatedPreset
);
IRenderPreset
presetToUpdate
=
new
ObservableRenderPreset
(
updatePresetName
,
new
PeripheralSettings
(
false
,
true
),
new
QualitySettingsGraphicalFidelity
());
renderSettingManager
.
AddRenderPreset
(
presetToUpdate
);
renderSettingManager
.
UpdateRenderPreset
(
updatedPreset
);
Assert
.
AreEqual
(
expectedPresets
,
renderSettingManager
.
GetRenderPresets
());
}
}
}
\ No newline at end of file
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