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CS408-ConfigurableVirtualRealityRendering
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William MacDonald SE2014
CS408-ConfigurableVirtualRealityRendering
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13fdf05c57ec370d54e17c9d55dafae4c51e31e0
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avatar-visual-style-change
basic-living-room
evaluation
master
default
protected
serialization
submit
ui-cleanup
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Merge branch 'submit' into 'master'
master
master
Upload cleaned up living room
submit
submit
Files for living room
Living room environment code
Merge branch 'evaluation' into 'master'
Remove saver field
evaluation
evaluation
Merge branch 'evaluation' into 'master'
Remove comment from test
Remove unneeded AntiCameraChange script
Add dialog message when visual blueprint name is made invalid
Update RenderPresetManager Tests
Update render setting manager set to be more robust
Add SciFi visual style
Add references to source code
Merge branch 'evaluation' into 'master'
Update code so visual blueprint object is updated via preset
Rename serialization reference objects folder
Add error message when creating preset with blank name
Remove unused GetFilePath function from saver
Change label of remove preset button to remove instead of close
Raise error when creating visual blueprint with existing blueprint name
Add renderpresetmanager to render preset panel
Update Unit Tests
Add interfaces for the render preset panels
Rename RenderSettings to RenderPresets
Add error messages for invalid blueprint names and refactor code to improve abstraction
Update loader to decode relative path so that loading works with directories with spaces
Update living room space
Add RenderStyles Modern
Add confirmation dialogue when saving and update saving process to be up to date with API
Merge branch 'evaluation' of https://gitlab.cis.strath.ac.uk/xnb14132/cs408-configurablevirtualrealityrendering into evaluation
Remove open quality settings and tags features since it is not supported by latest Unity version
Update saving to use renderstyles folder
Add up to date environment
Add render preset configs
Allow visual blueprints objects to be set by dragging them into object field
Create basic living room space out of basic unity objects
Add VRTK and Oculus dependencies
Add living room made out of basic shapes
basic-living-room
basic-living-room
Merge branch 'ui-cleanup' into 'master'
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