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Created with Raphaël 2.2.025Mar2422212015131211106432128Feb271615423Jan22181413Dec12118754Merge branch 'submit' into 'master'mastermasterUpload cleaned up living roomsubmitsubmitFiles for living roomLiving room environment codeMerge branch 'evaluation' into 'master'Remove saver fieldevaluationevaluationMerge branch 'evaluation' into 'master'Remove comment from testRemove unneeded AntiCameraChange scriptAdd dialog message when visual blueprint name is made invalidUpdate RenderPresetManager TestsUpdate render setting manager set to be more robustAdd SciFi visual styleAdd references to source codeMerge branch 'evaluation' into 'master'Update code so visual blueprint object is updated via presetRename serialization reference objects folderAdd error message when creating preset with blank nameRemove unused GetFilePath function from saverChange label of remove preset button to remove instead of closeRaise error when creating visual blueprint with existing blueprint nameAdd renderpresetmanager to render preset panelUpdate Unit TestsAdd interfaces for the render preset panelsRename RenderSettings to RenderPresetsAdd error messages for invalid blueprint names and refactor code to improve abstractionUpdate loader to decode relative path so that loading works with directories with spacesUpdate living room spaceAdd RenderStyles ModernAdd confirmation dialogue when saving and update saving process to be up to date with APIMerge branch 'evaluation' of https://gitlab.cis.strath.ac.uk/xnb14132/cs408-configurablevirtualrealityrendering into evaluationRemove open quality settings and tags features since it is not supported by latest Unity versionUpdate saving to use renderstyles folderAdd up to date environmentAdd render preset configsAllow visual blueprints objects to be set by dragging them into object fieldCreate basic living room space out of basic unity objectsAdd VRTK and Oculus dependenciesAdd living room made out of basic shapesbasic-living-roombasic-living-roomMerge branch 'ui-cleanup' into 'master'
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