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using System;
[Serializable]
public class VisualBlueprintReferenceData {
public string name;
public string blueprintObjectPath;
public VisualBlueprintReferenceData(string name, string blueprintObjectPath) {
this.name = name;
this.blueprintObjectPath = blueprintObjectPath;
}
public string GetName() {
return this.name;
}
public string GetBlueprintObjectPath() {
return this.blueprintObjectPath;
}
}